^^^
well, you have to figure it's ultimately a product designed to make $$$.
An ultra-realistic simulator would be so complex, most ppl would get frustrated with the game & give shitty reviews on it.
I think that's part of the reason why games like TOCA isn't as popular as the more accessible Forza/Grande Tourismo series.
Optimally, a simulation mode that allows the user to tinker to the last detail would be wonderful.
However, the audience for such a feature would prob be so minuscule, that it wouldn't be worth the game developers added r&d to develop that feature.
Then you'd get the ultra-technical zealots coming in to complain that it's not realistic enough.
It's hard to draw the line in terms of how much a game like that allows you to customize settings on a car.
difficult to make everyone happy.
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