Quote:
Originally Posted by DRIFTER-M
Can anybody comment on the actual drifting physics?
Hard to get a feel from casual / game centric places, as they have no idea what they are really talking about.
Drifting has been off since 4 and moving forward. It's my biggest hold out always with GT in recent years. I usually still get them, but for a game with such large development time and scope, originating from drifting's homeland - it sure feels like they miss the mark on it more often than not.
I want to run the career and all, but then bounce in an online lobby and have fun drifting. In videos I have seen online, it looks like it still lacks in the whole counter steering part like normal in recent iterations.
|
I actually love drifting in GT5/ 6. They key is to try a low HP build with comfort "hard" tires (250-300hp-ish is a nice sweet spot). Even a bone stock '91 Silvia K's with a diff + street suspension + comfort "hard" tires is super fun. Anything over 400hp is kinda meh, though.