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#3751 | |
Post Whore!
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Quote:
I will eat my PS3 if this game disappoints.
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#3752 | |
aWingThing.com
![]() Join Date: Mar 2003
Location: Milwaukee, WI
Age: 45
Posts: 20,900
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There's a quote form Kaz that it might come to PS4 too.
Quote:
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#3753 |
Post Whore!
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Location: Socal (323)
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The biggest question in that case would be if the PS3 version's save progress can be transferred to continue with the PS4 version. I'd be too anxious to wait haha.
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#3754 |
Post Whore!
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Ahhh fuck... who am I kidding? I'm getting this shit.
The song after the breakdown is dope. Pretty much sealed the deal for me. The talk of great customization is tantalizing. but we'll see how that works out. Funny thing though: My new hotness in GT5: Zero aero mods + no hood pins. I'm making fast cars that look stock/clean as fuck, except for wheels. |
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#3755 |
Zilvia Addict
![]() Join Date: Nov 2009
Location: so cal
Age: 41
Posts: 846
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I would really like to see the ability to add more than 1 car when taking pictures. My integra-R civic-R s2000 and NSX-r would look amazing all champ white and lined up.
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#3758 |
Post Whore!
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This. Honestly I've had no complaints about GT5's physics engine. It's the personalization that was so limited. It's like they said "YOU CAN PICK FROM ALL THE SHOES YOU WANT!" and you look and it's a fucking senior citizen's yard sale.
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#3759 | |
Zilvia Addict
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Location: so cal
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Quote:
![]() ![]() its like "hey you can buy this awesome rwd car called a 240sx, but 90% of the owners are idiots and think they can drift" aint nobody got time for that. |
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#3761 |
Post Whore!
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Location: two legit to quit
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its not the physics but, what's new is the rendering engine, it should be more crisp life-like objects.
beside new cars and tracks, they made the menus much easier and faster to load. which I hated. |
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#3763 | |
Post Whore!
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Location: Bay Area CA, Sutherlin OR
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Any word on tire and aero physics for GT6? Are they catching up or is it still kinda ignored for awesome graphics? I had fun in GT5 from launch until last month when I broke down and finally got Forza 4, now it just seems a little plain and the physics have always felt off.
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#3764 |
Zilvia FREAK!
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Willow Springs looks amazing, and I see some new tracks peppered in there. Although I find it extremely weird they aren't putting this on PS4, should up and take my money PP.
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#3765 |
Post Whore!
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Holy crap... Finally got the hang of tuning mid engined cars so I can battle the hordes of NSX/CSL/Lotus drivers. Built me a stock turbo MR2 that is just dominant. Raced it online and nothing under around the same pp could keep up with it. Made me wanna get one in real life. I love a good underdog.
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#3766 | |
Post Whore!
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Quote:
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#3767 |
Post Whore!
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I got some tips from a guy I raced online.
He taking a look at where your weight bias sat, first of all, then accordingly stiffening the rear spring rate at least .5 more than you do normally to offset the weight of the engine. Also do about -.5 degree of rear camber more than you normally do. I usually run 0 camber, so this just put me at -.5. Once I continued to refine these suggestions, I saw all the tail happy, snap-oversteer tendencies disappear, leaving only a turbocharged cornering monster. It might also be helpful to add that I usually run my compression rates around 8 and extension rates around 4 or 5 to keep from bouncing around and unsettling the rear end. For the stabilizer bars, I either run 4 all around or 3(f) & 5(r). For LSD, I run 40/40/20. My SW20 MR2's, MR-S, Opel Speedster Turbo and R390 GT1 Roadcar all responded really well to this approach. My Proto Spirro is very fast, but is still slightly tail happy & has snap-oversteer, but its drastically reduced. I find myself drawn to the turbo MR2 the most. Its broad powerband and torque make it out-accelerate NSX, FRS/BRZ and I even beat one STI off the line. |
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#3768 | |
Post Whore!
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Supposedly it is in the works but take that with a grain of salt. From the mouth of Yamauchi himself "I think a PlayStation 4 version will appear naturally, we won’t keep you waiting too long, but it won’t be too soon either.” The same was said about GT5 so it could be a great while.
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#3769 |
Leaky Injector
Join Date: Sep 2012
Location: Los Angeles
Age: 37
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Anybody pre-ordering GT6? both gamestop and amazon have their own bonuses. I'm going for the 15th anniversary edition.
Gran Turismo 6 15th Anniversary Edition Announced, Pre-Order Details Revealed
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#3770 | |
Post Whore!
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Quote:
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#3771 |
Zilvia Addict
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I went with gamestop also. Although I did it at the actual store. I don't know if I would like the 1 million credits right off the bat. Makes the game easier than it already is lol. I like to build up cash and cars and choose upgrades wisely until I get to the buy everything because i'm to rich point. I usually do all the license first anyways.
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#3772 |
Nissanaholic!
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I'm probably gonna do the 1m credit thing. but I'll treat the game as If i had minimal credit though. Just because I like to be a little real to the old, but at the same time I'd want to jump into online gaming.
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#3773 |
Post Whore!
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Ill wait to see how much credit I get from my old game data before I opt for one of these packages. Even though I've maxed out my credits on GT5 several times over, that game has really taught me how to get alot of bang for my buck on tuning. I don't have to spend alot of money to make a car fast anymore.
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#3776 |
Post Whore!
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GT Academy 2013 seems deeper of a game than 2012 was. Only had time to do a quick race with the Leaf on Autumn Ring Mini. I noticed body roll on the Leaf was much more pronounced and tire grip is more sensitive. Physics feel improved. Weight transfer has always been my thing about racing and it's more apparent here, at least with the Leaf it is, and I love that. Visuals don't look noticeably different, but it does run smoother. Menu UI is a lot quicker and simpler to navigate. Loading time for the race was roughly 5ish seconds, so that's improved, but then again it's a game on HDD, not disk.
So far so good.
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#3777 |
Post Whore!
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Ah, with Dualshock3 so far, I'm at 2:24.591.
Tackling the GT-R races helped me learn the track better than those 4 pre-qualifying tests, if that helps anyone at all.
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#3779 |
Post Whore!
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Well, it's official. December 6, 2013. Actually seems like a locked date also. This is probably going to push back my PS4 purchase. Although I'm curious about how Driveclub turns out, I don't want it screwing up my grasp of the physics engine in GT6.
http://www.gtplanet.net/gt6-release-date/
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