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Zilvia FREAK!
![]() Join Date: Aug 2005
Location: Orange Park, FL (Jax)
Posts: 1,468
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God I was first inline for starcraft one.. even got the limited edition protoss shirt with it.. Maybe it's just me but the graphics are better but the setup is the same. A couple of new units are nice but it's still the same thing.. alot of the strategies remain almost the same.. as to PC gaming dieing.. well that has to deal with the evolution of hardware.. nothing more... see a console is a fixed platform so "good graphics" are well pretty much everyone is on the same playing field.. as a game developer for a PC you must hit a moving target... Graphics cards get a speed bump every 2-3 months.. PC's the same and you must build a game to take advantage of the idiot who spent 4k SLI'ing 4 nvidia cards and has 20 gigs of ram and the latest intel chip overclocked into oblivion.. vs the guy who just bought an emachine for $399 at costco because it was a great deal and said "great for games" on the sticker in the front.. your game must play on both those machines.. that's a tall order.. not only that but it needs to play under xp, vista, windows 7, and mac os... that's alot of QA... especially with the service packs etc.
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#2 | ||
Post Whore!
![]() Join Date: Mar 2003
Location: New Jersey
Age: 44
Posts: 5,013
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PC gaming thrived despite those drawbacks because pc games were years ahead of consoles. for example, PC guys had already been playing networked multiplayer games for years, while the best console multiplayer experience you could get was what... split screen goldeneye? xbox live was just a concept a few years off, and sony online network wouldn't hit for an entire 1.5 console generations. PC has basically preceded console on major tech developments, FMV, full voice, high resolution graphics, networked multiplayer, etc. until now. now that PC and console have evened out, all those secondary factors become hugely important. if there's no huge advantage to PC, there's no reason to put up with all those weaknesses in the PC platform, like piracy and nonstandardized hardware spec. and so now, PC gaming suddenly takes second fiddle to console development. |
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